m (→Enchant) |
m (→Enchant) Tag: Visual edit |
||
Line 91: | Line 91: | ||
==Enchant== |
==Enchant== |
||
− | The mages Enchant tree allows for self-casting of a spell to bestow its effects onto your body or weapon. The |
+ | The mages Enchant tree allows for self-casting of a [[Spells|spell]] to bestow its effects onto your body or weapon. The strength of these effects is not affected by [[Adventurers#Attributes|INT]]. |
{| class="wikitable" |
{| class="wikitable" |
||
! colspan="2" |Fire |
! colspan="2" |Fire |
||
! colspan="2" |Weapon Enchantments |
! colspan="2" |Weapon Enchantments |
||
|- |
|- |
||
− | | |
+ | |Flame Pillar |
|Short flame enchant. Hitting enemies will apply the burn status affect. |
|Short flame enchant. Hitting enemies will apply the burn status affect. |
||
|Burning |
|Burning |
||
|Fire Spell |
|Fire Spell |
||
|- |
|- |
||
− | | |
+ | |Fireball |
|Medium flame enchant. Hitting enemies will apply the burn status effect. |
|Medium flame enchant. Hitting enemies will apply the burn status effect. |
||
|Shocking |
|Shocking |
||
|Lightning Spell |
|Lightning Spell |
||
|- |
|- |
||
− | | |
+ | |Fire Shield |
|Long flame enchant. Hitting enemies will apply the burn status effect. |
|Long flame enchant. Hitting enemies will apply the burn status effect. |
||
|Freezing |
|Freezing |
||
Line 114: | Line 114: | ||
! colspan="2" |Miscellaneous |
! colspan="2" |Miscellaneous |
||
|- |
|- |
||
− | | |
+ | |Frost Nova |
|Short ice enchant. Hitting enemies will apply the freeze the enemy temporarily. <BR /> There is no cooldown, however there is only a 50% chance of activation per hit. |
|Short ice enchant. Hitting enemies will apply the freeze the enemy temporarily. <BR /> There is no cooldown, however there is only a 50% chance of activation per hit. |
||
|temporary +2 Strength buff (stackable) |
|temporary +2 Strength buff (stackable) |
||
− | | |
+ | |Magic Missile |
|- |
|- |
||
− | | |
+ | |Iceball |
|Long ice enchant. Hitting enemies will apply the freeze the enemy temporarily. <BR /> There is no cooldown, however there is only a 50% chance of activation per hit. |
|Long ice enchant. Hitting enemies will apply the freeze the enemy temporarily. <BR /> There is no cooldown, however there is only a 50% chance of activation per hit. |
||
|temporary +2 Defense buff (stackable) |
|temporary +2 Defense buff (stackable) |
||
− | | |
+ | |Spirits |
|- |
|- |
||
! colspan="2" |Lightning |
! colspan="2" |Lightning |
||
|temporary +2 Speed buff (stackable) |
|temporary +2 Speed buff (stackable) |
||
− | | |
+ | |Blink |
|- |
|- |
||
− | | |
+ | |Eleclance |
|Short lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
|Short lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
||
|temporary +2 Strength buff (stackable) |
|temporary +2 Strength buff (stackable) |
||
− | | |
+ | |Shockwave |
|- |
|- |
||
− | | |
+ | |Lightning |
|Medium lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
|Medium lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
||
|Inflicts self damage and spawns 3-4 spirits that home in and deal 10-15 damage each. |
|Inflicts self damage and spawns 3-4 spirits that home in and deal 10-15 damage each. |
||
− | | |
+ | |Evil Transformation |
|- |
|- |
||
− | | |
+ | |Chain Lightning |
|Long lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
|Long lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
||
|Freezes you. (Placeholder) |
|Freezes you. (Placeholder) |
||
− | | |
+ | |Summon Monster |
|- |
|- |
||
− | | |
+ | |Magic Missile |
|Turns a [[Weapons#Throwable Weapons|Boomerang]] into an [[Weapons#Throwable Weapons|Enchanted Boomerang]]. |
|Turns a [[Weapons#Throwable Weapons|Boomerang]] into an [[Weapons#Throwable Weapons|Enchanted Boomerang]]. |
||
|Freezes you. (Placeholder) |
|Freezes you. (Placeholder) |
||
− | | |
+ | |Charm |
|} |
|} |
||
Revision as of 02:17, 4 August 2018
Version 1.011.3
The Mage is one of the Classes you can play as in Vagante with focuses on Spells and elemental enchantments.
Starting Set
Stats | |||||
---|---|---|---|---|---|
Health: 60 | STR: 0 | DEX: 2 | VIT: 1 | INT: 10 | LCK: 0 |
Weapons | ||||
---|---|---|---|---|
Name | Damage | Attack Speed | Charge | Description |
Magic Rod | 0-1 | Fast | 6/6 | "A magical weapon that recharges from hitting enemies. Hold attack to use." |
Affinities
Enchant
The mages Enchant tree allows for self-casting of a spell to bestow its effects onto your body or weapon. The strength of these effects is not affected by INT.
Fire | Weapon Enchantments | ||
---|---|---|---|
Flame Pillar | Short flame enchant. Hitting enemies will apply the burn status affect. | Burning | Fire Spell |
Fireball | Medium flame enchant. Hitting enemies will apply the burn status effect. | Shocking | Lightning Spell |
Fire Shield | Long flame enchant. Hitting enemies will apply the burn status effect. | Freezing | Ice Spell |
Ice | Miscellaneous | ||
Frost Nova | Short ice enchant. Hitting enemies will apply the freeze the enemy temporarily. There is no cooldown, however there is only a 50% chance of activation per hit. |
temporary +2 Strength buff (stackable) | Magic Missile |
Iceball | Long ice enchant. Hitting enemies will apply the freeze the enemy temporarily. There is no cooldown, however there is only a 50% chance of activation per hit. |
temporary +2 Defense buff (stackable) | Spirits |
Lightning | temporary +2 Speed buff (stackable) | Blink | |
Eleclance | Short lightning enchant. Hitting enemies will electrocute them for extra damage. Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
temporary +2 Strength buff (stackable) | Shockwave |
Lightning | Medium lightning enchant. Hitting enemies will electrocute them for extra damage. Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
Inflicts self damage and spawns 3-4 spirits that home in and deal 10-15 damage each. | Evil Transformation |
Chain Lightning | Long lightning enchant. Hitting enemies will electrocute them for extra damage. Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
Freezes you. (Placeholder) | Summon Monster |
Magic Missile | Turns a Boomerang into an Enchanted Boomerang. | Freezes you. (Placeholder) | Charm |
Vagante | |
---|---|
Adventurers | Knight • Rogue • Mage • Wildling • Houndmaster |
Items | Equipment • Weapons • Armor • Spells |
Areas | Dark Caves • Forest • Catacombs • Rift |
Side Areas | Ruins • Forest Temple • Tower • Factory |
World | Monsters • Bosses • Shops • Chests • Shrines • Hard Mode |