(→Affinities: edited layout to match the rogue page. if you change the layout of a class page please change the other class pages too, Wikiniko) |
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'''Version 1.011.3'''<br /> |
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The '''Mage''' is one of the [[Classes]] you can play as in [[Vagante]] with focuses on combat [[Spells]] and elemental enchantments. |
The '''Mage''' is one of the [[Classes]] you can play as in [[Vagante]] with focuses on combat [[Spells]] and elemental enchantments. |
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Revision as of 17:48, 24 July 2018
Version 1.011.3
The Mage is one of the Classes you can play as in Vagante with focuses on combat Spells and elemental enchantments.
Starting Set
Stats | |||||
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Health: 60 | STR: 0 | DEX: 2 | VIT: 1 | INT: 10 | LCK: 0 |
Weapons | ||||
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Name | Damage | Attack Speed | Charge | Description |
Magic Rod | 0-1 | Fast | 6/6 | "A magical weapon that recharges from hitting enemies. Hold attack to use." |
Affinities
Enchant
The mages Enchant tree allows for self-casting of a spell to bestow its effects onto your body or weapon. The effect is unaffected by Intelligence.
Fire | |
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Flame Pillar | Short flame enchant. Hitting enemies will apply the burn status affect. |
Fireball | Medium flame enchant. Hitting enemies will apply the burn status effect. |
Fire Shield | Long flame enchant. Hitting enemies will apply the burn status effect. |
Ice | |
Frost Nova | Short ice enchant. Hitting enemies will apply the freeze the enemy temporarily. There is no cooldown, however there is only a 50% chance of activation per hit. |
Iceball | Long ice enchant. Hitting enemies will apply the freeze the enemy temporarily. There is no cooldown, however there is only a 50% chance of activation per hit. |
Lightning | |
Eleclance | Short lightning enchant. Hitting enemies will electrocute them for extra damage. Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
Lightning | Medium lightning enchant. Hitting enemies will electrocute them for extra damage. Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
Chain Lightning | Long lightning enchant. Hitting enemies will electrocute them for extra damage. Will also cause electricty damage to all creatures (including you) in any body of water you are in. |
No Element | |
Magic Missile | temporary +2 Strength buff (stackable) |
Spirits | temporary +2 Defense buff (stackable) |
Blink | temporary +2 Speed buff (stackable) |
Shockwave | temporary +2 Strength buff (stackable) |
Evil Transformation | No enchant. Inflicts self damage and spawns 3-4 spirits that home in and deal 10-15 damage each. |
Summon Monster | Freezes you. (Placeholder) |
Charm | Freezes you. (Placeholder) |
Weapon Enchantments | |
Fire Spell | Burning |
Lightning Spell | Shocking |
Ice Spell | Freezing |
Magic Missile | (Boomerang Only) Boomerang will always return to you. |
Vagante | |
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Adventurers | Knight • Rogue • Mage • Wildling • Houndmaster |
Items | Equipment • Weapons • Armor • Spells |
Areas | Dark Caves • Forest • Catacombs • Rift |
Side Areas | Ruins • Forest Temple • Tower • Factory |
World | Monsters • Bosses • Shops • Chests • Shrines • Hard Mode |