The Houndmaster is one of the Classes you can play as in Vagante with focuses on club combat and control of a dog companion.
Starting Set[ | ]
HP
STR
DEX
VIT
INT
LCK
70
3
2
2
1
1
Weapons
Name
Damage
Attack Speed
Stats
Description
Wooden Club
1-3
Fast
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"It's a stout stick of wood, with nails sticking out of its blunt end."
Items
Name
Description
Pet Whistle
"Hold UP and Interact to use. Whistle once to summon your companion, twice to order them to wait."
Affinities[ | ]
Pet Bond
Level 1
Share Potion
Share beneficial potions with your pet.
Level 2
Command Aura
You now have an aura that increases your pets stats when near.
Level 3
Substitute
Damage you take is split between you and your pet.
Level 4
Item Bond
Your equipped weapon and chest armor gives bonuses to your pet.
Pet Offense
Level 1
Lunge
Your pet can now lunge attack.
Level 2
Weak Point
Attacks critically hit more often than normal.
Level 3
Limit Break
Your pet can sometimes lunge multiple times in a row.
Pet Utility
Level 1
Loud Bark
Your pet's bark are much more effective.
Level 2
Unceasing Din
Your pet can bark more often.
Level 3
Noisy Passenger
Your pet can bark at enemies while carried.
Level 4
Bouncy Missile
Your pet bounces when thrown.
Club
Level 1
Fatiguing blows
Club attacks deal more damage and stun enemies more.
Level 2
Charged Attack
Hold the attack button to charge up your swing.
Level 3
Shockwave
Fully charged attacks unleash shockwaves.
Level 4
Faster Charge
Attacks charge up quicker.
Pet Trivia[ | ]
Bark
Whistling twice will make the pet sit and enter guard mode which will make it bark at nearby enemies. The pet cannot be knocked back and will persist in guard mode even when hit by enemies until whistled back.
Bark behaves similarly to Wildling's roar, meaning it can stun enemies and reflect projectiles. It has an added ability to inflict a slowing debuff on enemies hit by the bark.
The pet automatically targets nearby enemies. It will stop attacking when the Pet Whistle is used.
The pet is immune to spikes and knife traps.
The pet will be teleported back to the player if it falls into the void.
If the pet dies, it can be revived by pressing the interact button while standing over it. The pet can only be revived once per level. It will also be revived when the level is exited.
The pet will lunge immediately the moment Pet Offense Level 1 is unlocked and there is an enemy in range.
Pet Bond
Command Aura will increase the pet's defense, damage, and pet throw damage by 3/4/4 respectively when it is active.
Any melee weapon attribute except for +Knockback, Fairy Magic, and Life Steal will propagate to the pet.
Additional stats gained from a given equipped weapon and chest armor will be allocated to the pet.
Pet Throw
The pet throw's damage scales from the player's level and STR granted to the dog through Item Bond and Share Potion as well as buffs from Command Aura.
Additional STR from potions and weapons and armor will increase throw distance of the pet.