Weapons are the main and most convenient method of attack in Vagante.
Every non-throwable weapon found in Vagante has a chance to be cursed.
They are considered equipment.
Weapon Types[ | ]
Melee Weapons[ | ]
Melee weapons gain 1 extra base damage for every 2 STR and for every 4 DEX the player has.
Swords[ | ]
Swords are thrusting weapons with a significant attack delay. They are affected by the Knight's Sword affinity.
Daggers[ | ]
Daggers are thrusting weapons. They are affected by the Rogue's Dagger affinity.
Image | Name | Damage | Speed | Description |
---|---|---|---|---|
Dagger | 1-3 | Fast | Its small size belies its sharp point. | |
Baselard | 1-4 | Fast | Its distinctive hilt fits easily in the hands. | |
Glass Blade | 1-6 | Fast | It has an exceptionally sharp edge. | |
Blink Dagger | -1-7 | Very Fast | If you stare into the blade, you can see a distant place. |
Rods[ | ]
Rods are swung in an arc above the player. They are affected by the Mage's Rod affinity.
Close Quarters Combat weapons[ | ]
CQC weapons are thrusting weapons. They are affected by the Wildling's Fist Weapon affinity.
*Note* Though the Qatar has a higher base damage, the Claw is better due to its higher DPS.
Blunt weapons[ | ]
These weapons are swung in an arc above the player, with a short delay. Most of them are affected by the Houndmaster's Club affinity.
Image | Name | Damage | Speed | Description |
---|---|---|---|---|
Wooden Club | 1-3 | Fast | It's a stout stick of wood, with nails sticking out of its blunt end. | |
Flanged Mace | 1-5 | Fast | Not the spicy kind of mace. | |
Hammer | 1-7 | Normal | A crude hammer, its head fashioned from stone. | |
Bludgeon | 1-8 | Slow | VERY difficult to clean... | |
Morning Star | 1-8 | Slow | Everything is better with spikes! | |
War Hammer | 1-8 | Slow | One blow from this would crush even the mightiest of armors. | |
Spearheaded Baton | 3-7 | Slow | It looks like a spear, but swings like a club!
(Not affected by the club affinity.) | |
Flail | 2-3 | Slow | Difficult to control, but it packs a punch.
Ball can block projectiles. | |
Thunder God's Hammer | 5-8 | Normal | Only a god can wield it correctly.
(Not affected by the club affinity.) |
Axes[ | ]
These weapons are very long ranged, going over 1 tile completely. But to balance out their long range, they are currently some of the slowest weapons in the game.
Image | Name | Damage | Speed | Description |
---|---|---|---|---|
Woodsman's Axe | 1-7 | slow | Ideal for chopping wood and foes alike | |
Battle Axe | 1-9 | slow | Heavy, yet perfectly balanced. |
Ranged Weapons[ | ]
Ranged weapons gain 1 extra base damage for every 2 DEX and for every 4 STR the player has.
Bows and Crossbows
These weapons can be aimed up and down. They are affected by the Rogue's Bow affinity.
Throwable Weapons[ | ]
These weapons are throwable and can be aimed up and down.
Image | Name | Damage | Speed | Description |
---|---|---|---|---|
Boomerang | 5-9 | Slow | It always seems to come back to you. Sometimes... | |
Enchanted Boomerang | 5-9 | Slow | It always seems to come back to you!
Can be created by enchanting the Boomerang with Magic Missile. (Requires at least one level of Enchant) | |
Bomb | 99 | Slow | Packs quite a punch. |
*Note* Bombs do not activate right away, instead they are thrown and have a short delay before the explode into an extremely small AoE attack that does 99 damage flat, every time.
Weapon Attributes[ | ]
Equipment in Vagante can have different effects, some of which can drastically change how you can approach a situation.
Global Weapon Effects[ | ] | |
---|---|
Burning
Has a chance to burn enemies. | |
Freezing
Has a chance to freeze enemies. | |
Shocking
Has a chance to shock enemies. | |
+Knockback
Increases knockback of weapons. | |
Melee Weapon Effects[ | ] |
Bow Effects[ | ] |
Coated with poison (temporary)
Poisons enemies. You can coat a weapon with poison by using an identified poison potion on it. |
Weightless Arrows
Arrows do not fall when shot. |
Envenomed (permanent)
Poisons enemies. |
Arrow Trajectory
You get a green sight line of where your arrow will travel while aiming your bow. |
Fairy Magic
Reduces attacked enemies' defense and causes inflicted enemy to glow. |
Multishot
Shoots two arrows with one shot. |
Spirit Emitter
Attacking with this attribute cause spirits to spawn. Spirits deal 1-2 damage and home in on enemies |
Glowing Arrows
Arrows emit light. |
Life Steal
Chance to gain a small amount of HP every time you hit a non-undead enemy. The amount of HP scales with your damage. |
Homing Arrows
Arrows home in on targets. |
Damage to Gold
Attacking has a chance to spawn gold based on the damage dealt. |
|
Splash Attack
A small fraction of the weapon's damage splashes over to enemies adjacent to the first enemies hit by the weapon. |
Vagante | |
---|---|
Adventurers | Knight • Rogue • Mage • Wildling • Houndmaster |
Items | Equipment • Weapons • Armor • Spells |
Areas | Dark Caves • Forest • Catacombs • Rift |
Side Areas | Ruins • Forest Temple • Tower • Factory |
World | Monsters • Bosses • Shops • Chests • Shrines • Hard Mode |