Ruins



The Ruins are the optional level of the Dark Caves.

You can access it by unlocking the door at the second level of the Dark Caves with a Treasure Key. In this level, you can gather one of the four Rune Orbs (this one provides 2 INT) in the game. It is the only stage with 2 Spellbooks which is a huge incentive for this area, especially if you are playing Mage.

Magic Traps
Magic traps emit faint blue particles when active. If a creature steps onto the trap, it triggers a random effect and deactivates.

Possible effects:
 * Teleports the creature to another location
 * Freezes the creature and deals 5 damage
 * Vertically shoots a fireball (dealing about 15 damage)

Countermeasures

Corpses can trigger magic traps.

Light Feet gear lets the player walk across magic traps without triggering them.