Rift



The Rift is the fourth Area of the game.

Its levels are composed of several small islands, each hosting anything from a shop to an exit or merely some enemies. These islands are often far away from each other, and sometimes the only way to explore the level will be to use the teleporters scattered throughout the islands that send you to various locations in the level.

The level is also bottomless, causing instant death to any who may fall all the way to the bottom of the level.

Void
Falling off the level results in instant death.

Countermeasures

Death Protection gear will bring you back to solid ground after you have died. This is not always foolproof.

Unlimited Jumps gear will make it easy for you to jump back to safety.

Some other methods can help you climb back up, assuming you have good timing, good reflexes, and the right things equipped: Featherfall will give you some extra seconds to live, granting a bigger time window for the above options. It can also give you enough time to open your inventory and grab gear you had not equipped. Don't be afraid to pause the game to locate the right item.
 * Double Jump or Triple Jump gear.
 * The Dash spell, assuming you have enough uses left.
 * The Grappling Hook can stick to walls or ceilings. Especially useful if you've somehow managed to fall off the Tower.
 * Grab Walls gear, but only in the Tower.

This also opens other possibilities: Special interactions
 * If you have a Scroll of Teleport in your backpack, now is the moment to use it.
 * If all else fails, remember that Wand of Chaos or Scrolls of Chaos can have the same effect.

Swoopers forced to fall off the level (through the use of Frost Nova, for example) will fly back up.